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SandyTheStone

4
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A member registered Jan 17, 2022

Recent community posts

Heya! Love Fermi paradox, recently bought it on Steam, and I am GLAD to know that every way I thought the game could be improved in is mentioned in the "planned" section of this post. However, one thing is missing: choice reward complexity. Basically, your choice influences your civilization. Damning a civilization gives you points, helping takes them away, neutrality is often impartial. However! The rewards they get from us helping them are, quite frankly, not deep. Dogs, for example, have three paths to take: get eaten, get enslaved or get worshipped. This leads to decline, expansion and improvement accordingly. But, uh, how do eaten dogs manage to negatively impact the ecology and science? If you understand what i mean, I thank you sincerely and wish a good day! 

Vapor Trails community · Created a new topic Another bug

this time, Windows, latest v to date. Metro pass is a one-time consumable, apparently.

So, first of all, great game. It's almost as perfect as a ketamine ape on crack. However, when I tried to give Dr. Laurens that heart, I accidentally placed it before talking to Laurens, and now I don't have gun eyes :( I also can't make it past lake lady boss room because I can't hit that target in between all the thorns.

6 months later...